What is Web 2.0 March 15, 2007
Posted by developpeur in : English, Web2.0, Zeitgeist , 1 comment so farCOMPARISON WEB 1.0 vs WEB 2.0
| Web 1.0 | Web 2.0 | |
|---|---|---|
| DoubleClick | –> | Google AdSense |
| Ofoto | –> | Flickr |
| Akamai | –> | BitTorrent |
| mp3.com | –> | Napster |
| Britannica Online | –> | Wikipedia |
| personal websites | –> | blogging |
| evite | –> | upcoming.org and EVDB |
| domain name speculation | –> | search engine optimization |
| page views | –> | cost per click |
| screen scraping | –> | web services |
| publishing | –> | participation |
| content management systems | –> | wikis |
| directories (taxonomy) | –> | tagging (”folksonomy”) |
| stickiness | –> | syndication |
WEB 2.0 PRINCIPLES:
- The Web As Platform
- Harnessing Collective Intelligence
- Data is the Next “Intel Inside”
- End of the Software Release Cycle
- Lightweight Programming Models
- Software Above the Level of a Single Device
- Rich User Experiences
CORE COMPETENCIES OF WEB 2.0 COMPANIES:
- Services, not packaged software, with cost-effective scalability
- Control over unique, hard-to-recreate data sources that get richer as more people use them
- Trusting users as co-developers
- Harnessing collective intelligence
- Leveraging the long tail through customer self-service
- Software above the level of a single device
- Lightweight user interfaces, development models, AND business models
WEB 2.0 TECH STANDARDS::
- XHTML
- CSS
- RSS
- AJAX
- XML
- APIs (for data manipulation).
WEB 2.0 HIGHLIGHTS
- Free Contents
- Free Information Flow
- Free Applications.
- Data Control by the user
- Data Device Compatibility.
- Enrich User Experience
- Colective Knowledge based on users.
- Web Social Factor Management aiming to final user
- Colective Innovation supported by users
- Focus on social networks (blogs, myspace, etc).
- Network Interactive Services
- Convert Desktop software to Web software.
- Single URL optimization.
Web 2.0 … The Machine is Us/ing Us
The Machine is Us/ing Us (Final Version)







